There is something... wrong, in this place. It is corrupting the furniture inside, and if you are not careful, it may corrupt you too.

Made for the Acerola Jam 0, with the theme "Aberration".

If the game doesn't load after a bit or it doesn't register input, try reloading the page... maybe a few times. There's also the Windows download if the Web version keeps giving you issues. This is all from XNI's part so I can't really do much about it.

I made this game using my own Game Engine, using (a fork of) the MonoGame framework in C#, and no additional libraries. I did the animations system, the scene management, the physics (albeit with some tutorials), everything. The physics do suck. But I managed to implement that into my game idea, and I'm very proud of the result.

Controls:

  • WASD / Arrow Keys: Move
  • C: Pause / Options / Start Game
  • R: Restart Level (it goes to the start of the same level even in Roguelike mode)
  • E: Trigger dialogue
  • Esc: Exit

Credits:

I made the game by myself and only by myself, but I did use some free assets that I found on freesound.org, some of which I modified myself.

Download

Download
Windows 28 MB

Install instructions

Extract the .zip file, and run the file called "The Phantom Furniture Frenzy.exe" inside the "net6.0" folder.

Comments

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(+1)

Really impressive that it was made with no game Engine!

The vibe and the theme are really interesting

The gameplay feels smooth and nice but I whish it was slightly easier (maybe im just really bad)